So I've compiled a new patch, this is not the massive long awaited update, but some minor fixes that have been long overdue, and includes a auto updater so we can roll out future fixes and changes easier.
Please note this is NOT a full version, and should be activated over top of v5.48.3.
The reason this is numbered 5.49.0 instead of 5.48.4 is to insure all connecting players have upgraded.
A auto-updater is included in the EXE folder (TekagisUpdater.exe), and from now on this should be run instead of Freelancer.exe. It will launch FL automatically after checking for updates.
By editting TekagisUpdater.conf you can set it to launch FL in windowed or fullscreen mode, or to not start FL at all.
We'll try to restrict future patches til the daily server reset at 11:00pm pst (7:00am GMT) so as long as you run the updater at least once after that time you should be good for the day.
The updater works by checking update server for a file list, and compares the checksums of all files in that list. For the 5427 files it currently checks, this takes about 20 seconds on my dualcore win7 laptop, so not too long but i'll try and squeeze some faster speeds out of it for older machines
Please DO NOT run the updater from your FLMM directory, its ment to be run from your Freelancer/EXE directory.
However, if you merge 5.48.3 and the 5.49 patch into 1 folder in FLMM, it should be ok to run from there.
Other changes include:
Fixed depot undocking bug occassionally placing players in center of system (usually in the sun)
Upgraded custom solar sur files (fixes base collision detection)
Enabled ship steering in turret view
Contact list now shows players faction affiliation
Readded some missing music files