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@  McKooter : (22 August 2023 - 02:08 AM) saying hi again. Ill check back in a bit
@  Tom_Horn : (19 March 2022 - 01:09 AM) What's up? :)
@  Slayer : (26 February 2022 - 11:31 AM) Sad to know that Madcat passed away. Rest in peace!
@  McKooter : (11 September 2021 - 08:16 PM) RIP Madcat. I only come here every few months. God we seem to lose some people. :( seriously.
@  Ragman : (24 May 2021 - 07:04 PM) To EVERYBODY: It is with deepest sympathy that I inform the community that MadCat passed away on the 19th of May this year. He will be missed.
@  Ragman : (24 May 2021 - 07:02 PM) Mckooter, I think Cursor is still paying for this
@  Caprica : (11 February 2021 - 06:55 AM) Доброго времени суток Всем
@  Caprica : (26 January 2021 - 06:07 PM) hi All
@  Slayer : (16 January 2021 - 05:13 PM) Hello
@  McKooter : (03 January 2021 - 04:39 PM) @Rags, yeah just was messing about again today and popped back in to see if its still up. Are we even sure who is paying for this place?
@  Ragman : (06 December 2020 - 10:59 PM) OMG This is still here
@  McKooter : (31 August 2019 - 02:12 AM) what!? a new site?? i slaved over this place :D eyo to fenris, rags, and ahroun
@  Fenris_Wolf : (14 July 2019 - 01:56 PM) Awesome. After much pissing around I can login again. Just a reminder we've got a new website running at https://tekagis.ca and a discord server https://discord.gg/psX8HBu
@  Ragabash : (10 July 2019 - 07:32 PM) Tekagis must rise again
@  Ahroun : (10 July 2019 - 07:31 PM) OMG I can't believe this login still works!!!  :blink:
@  McKooter : (26 June 2019 - 02:52 AM) just stopped in to say hi if anyone reads this still
@  MINDDRIVE : (01 June 2019 - 12:46 AM) ello ello
@  The_Fiddler : (11 March 2019 - 03:18 AM) 10 active user(s) (in the past 15 minutes) Play, play !!!
@  The_Fiddler : (10 March 2019 - 04:48 PM) Looking forward to explore this mod again :)
@  Nameless : (25 August 2018 - 12:54 AM) Server down?

S31-Zero-Order's Content

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#2086378 Help!

Posted by S31-Zero-Order on 05 October 2015 - 12:58 PM in Server Discussion

Good morning,

 

Fenris should have a downloadable attachment in the downloads section for Teks 5.49. Additionally, the mod contains an auto-updater file. Place that into your FL directory -- in the same folder as the freelancer.exe -- and run it after you've activated the mod. That should give you anything else you might be missing.




#2086372 2000 BMW 740i computer install

Posted by S31-Zero-Order on 17 July 2015 - 11:05 AM in Off Topic

Nice job! That's really freaking cool!




#2086368 2000 BMW 740i computer install

Posted by S31-Zero-Order on 16 July 2015 - 11:14 AM in Off Topic

That's pretty neat! ...But can it play Minecraft?




#2086366 Spaceranger99

Posted by S31-Zero-Order on 15 July 2015 - 11:13 AM in New members

Hell yeah, it is. We're happy to help. We know how much this means to everyone and we couldn't just let it end.




#2086362 2000 BMW 740i computer install

Posted by S31-Zero-Order on 13 July 2015 - 11:31 AM in Off Topic

You need the file extension at the end of the link to get it to show as an image. Right-click the image, then go to "Properties". Copy the address of the picture and paste it on the forum post and surround that with the "img" bbcode tags. That'll get it to show.




#2086356 New Server Machine

Posted by S31-Zero-Order on 02 July 2015 - 09:49 PM in Server News

Nice work, gentlemen!




#2086352 WHERE AM I!!!!????

Posted by S31-Zero-Order on 29 June 2015 - 03:10 PM in New members

NNNNNNYYYYYYYGGGGGAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH!




#2086350 APOC

Posted by S31-Zero-Order on 29 June 2015 - 03:16 AM in Clan News / Recruiting and Requests

Peeps be digging up threads that be 3+ years old...!

 

Welcome back, my friend!




#2086344 New Server Rules

Posted by S31-Zero-Order on 11 June 2015 - 01:58 AM in Server News

Hi all,

 

 

I'm absolutely thrilled about the growing population on the server. To plan for our growing numbers and the return of more of our new and veteran players, I have formed a new set of rules. Most of these are based off of the old TT rules, so you more seasoned TT veterans should be mostly familiar with a number of these.

 

You may find the rule set here: http://tekagis.de/in...showtopic=10167

 

 

These rules are mostly designed to prevent and reduce abuse of the basic license and the overkilling of players. Secondly, they're meant to be as hands-off as possible to leave players in control of situations so they can act as they see fit.

 

 

For those of you who want to stick to the Non-Roleplay role, please see the bottom of the rule set on what that entails. If you'd like to change your account to adhere to the NRP role, I'm sure that we can get your current characters renamed so you can be flagged accordingly. However, be advised that this will apply to all of your characters on your account. Once you've been changed to an NRP role, we will not change it back. You'll need to delete those characters and start over. This is to prevent the abuse of these types of characters.

 

These rules are not set in stone. If any of you have comments or suggestions on what to add or on how to improve the rule set, please post them here.

 

 

For the Brotherhood!




#2086343 Server Rules

Posted by S31-Zero-Order on 11 June 2015 - 01:16 AM in Server Rules

 

Tekagi's Treasure Server Rules

 

 

The following are the currently defined rules and regulations of the Tekagi's Treasure server. Please read and abide by these rules during your time on the server.

 

 

Combat Rules:

 

  • Do not attack anyone below level 65 unless they agree to it. However, if they're in your clan's home system, you may ask them to leave and go back the way they came. If they refuse, they may then be destroyed.
     
  • You may attack a person only 1 time per hour. If killed, you may not return to try to kill them again until the one hour time limit as passed. If your target explicitly agrees however, you may return to attack again before the standard time limit is up. This rule doesn't apply in a clan's home system. After killing them, ask them to leave. If they refuse, they're free game again.
     
  • Clans may fight other clans as much as they want, within reason. For example, a clan's members may not gang up on and endlessly camp another clan.
     
  • To try to add a little realism, during group combat, you may return to combat if the following two conditions hold true:
  1. You still have group/clan mates currently fighting in the engagement area.
  2. You are returning in a character that hasn't yet been killed in that engagement.
  • If your group was fighting a non-clan group, no person in the group that initiated group combat may return to attack their previous opponents for one hour after combat is over. This is, of course, unless your opponents give you permission for another round.
     
  • Camping a jump or a station is allowed. When doing so, please abide by the previously-explained rules.
  • To promote RP, you must announce yourself before you attack. It helps players understand your role ingame and makes the experience a little more realistic.

 

 

Non-Roleplay (NRP) Rules:

 

The NRP rules apply to those who do not wish to join PvP, nor participate in special events on the server.

 

  • NRP characters may not attack, nor be attacked by other players. They also can't participate in special server events, thereby being prevented from gaining rare or expensive rewards from the event's completion.
     
  • NRP players must include "(NRP)" in all of their character's names when their characters are created.
     
  • A player must always have "(NRP)" on ALL of their character's names if they wish to abstain from PvP. These characters will NOT have their names changed if they wish to participate in PvP and server events. If you want to participate, these characters must be deleted and new ones created. Having NRP characters and non-NRP characters at the same time is not allowed.
     
  • Supplying clans or other accounts you own with whatever you gain with a "(NRP)" character is strictly forbidden. If you're caught breaking this rule, the group or account you've supplied will be stripped of assets, including banked credits and equipment.
     
  • NRP characters cannot be affiliated or work with clans or other non-NRP players. NRP players cannot be in clans, either.
     
  • Please equip the basic license for each of your NRP characters on your account.

 

 

Miscellaneous Rules:

 

  • As a courtesy, please do not leave your characters unattended in another clan's home system.
     
  • Don't log out on another player when you're about to be killed.
     
  • All clan members must use the same license. If you're in a clan, you must use your clan's declared license on your tagged characters.
     
  • Please be respectful to other players on the server. If you have a disagreement that you're unable to resolve or a complaint, contact an admin for assistance. This can be done through the "console" channel in ingame chat or through a PM on the forums.
     
  • Do NOT create a new thread intended to defame or flame a specific player or clan. You will be warned, it will be deleted, and if it continues, further action will be taken. Posting to form a constructive general discussion about a clan's conduct is okay.

 

 

 

Not having read or seen the rules is no reason to not abide by them. If these rules are broken and reported to us, we will act based on the severity of the offense and the offender's history, regardless of who the player is.




#2086342 Roadmap for the future

Posted by S31-Zero-Order on 20 May 2015 - 05:37 PM in Server Discussion

No, that's still going to be a thing -- totally. They just need to recognize that the conquest is real. :D




#2086340 Roadmap for the future

Posted by S31-Zero-Order on 20 May 2015 - 04:16 AM in Server Discussion

The APOC aren't a major faction? :P




#2086337 APOC

Posted by S31-Zero-Order on 01 May 2015 - 03:52 PM in Clan News / Recruiting and Requests

Hell yeah! We've had a few vets reappear since yesterday. I'm so excited!




#2086335 APOC

Posted by S31-Zero-Order on 01 May 2015 - 01:03 AM in Clan News / Recruiting and Requests

Welcome back, Brother. Glad to see another friendly face. You picked a pretty old thread to dig up. ;)




#2086332 New Addition to the server, TekagisBot!

Posted by S31-Zero-Order on 11 April 2015 - 02:01 AM in Server News

I even managed to kill Fen with it already. :D




#2086323 New Update

Posted by S31-Zero-Order on 29 March 2015 - 05:06 AM in Server News

Hi guys,

 

Fenris has been tirelessly working on a new patch to fix a number of issues currently on the server.

 

Go here for the download: http://tekagis.de/in...showtopic=10166

 

 

I have added the patch to this post in a zip file. To install this patch, export the zipped folder wherever you want and copy the folder's contents directly into your main Freelancer install directory. Be sure to have 5.48 and 5.48.1 activated in FLMM before doing so!

 

 

Special thanks go to Fenris_Wolf, who's seemingly spent each night and day for the past week or two relearning all of the FL modding tools and techniques and rolling out new fixes and changes to the client and server files.


For the Brotherhood!




#2086318 New Server!

Posted by S31-Zero-Order on 20 March 2015 - 11:07 PM in Server News

Hello everyone!

 

I'm extremely excited to announce that Ellis now has the server up and running using a medley of different things. We're using a combination of 5.48 and 6.0.

 

 

1. Get the server's game files from these links:

 

 

2. Place these files directly into your Freelancer install directory. You will want a clean install to ensure that this works, so dust off your CDs!

 

3. Get the 5.48 Pt 1, 5.48 Pt 2, and Update 1 from the attachments on this thread.

 

4. Grab the Pt 1 and 2 attachments on this topic and combine them into one file to build TT 5.48. The file is split in two sections due to its size.

 

5. Install your new 5.48 and .1 update using Freelancer Mod Manager.

 

6. ...

 

7. Profit

 

 

 

I am extremely happy that Ellis has taken the time to learn how to do this and get a server running for us to use. Thanks so much for sticking with us this far guys. I can't wait to see you on the battlefield and a very special thank you to Ellis for making this all possible.

 

 

For the Brotherhood!

Attached Files




#2086316 New Server Going

Posted by S31-Zero-Order on 04 March 2015 - 02:19 PM in Server News

If you're interested Cal, I could use your help in modding TR. Unfortunately, I don't have any experience in modding Freelancer, but I'm learning the ins and outs of C# through coding a game for my final project in college.

 

It's great to see you again!




#2086314 What killed the Tekagis ?

Posted by S31-Zero-Order on 04 March 2015 - 12:48 AM in Off Topic

I don't believe that there are numbers out for that type of thing yet. Engines are not yet completely described stat-wise, but I can tell you this: the smaller the ship, the faster it moves and reacts. Heavier ships, like the Hornet, are about average for maneuverability, but with those ships, the more combat-oriented they are, they better they handle and perform. For instance, I've used the standard Hornet and I've flown my Super Hornet. The Super Hornet is much better equipped, faster, more heavily armored, carries a second person, and comes with a stock jump drive, but it pays the price by having absolutely no room for cargo, which makes it solely spec'ed for combat. Right now, the only thing I know to use is trial and error when figuring out a ship's capabilities with maneuvering. Maneuvering thrusters and the mass of the ship also affect how it handles.




#2086312 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 11:51 PM in Off Topic

Ellis doesn't actually have the ability to post to the Server News or send mass emails yet and I don't think I have the ability to grant him access. I can post for him for the time being, though. I'll see what I can do in that respect.

 

As to what you mentioned earlier, the Xenon L wasn't nearly as good in X3:R, X3:TC, or X3:AP as it was in Tekagi's. The ship could only carry 6 weapons as opposed to the 10 or 12 in Tekagi's, and two lower-end medium shields. It was cheap to construct from the player HQ, but it's a fighter you use in swarms and expect to die in combat. And that's exactly the point I made earlier. Choosing a ship only because of how it looks is stupid.

 

I've got Star Citizen right now. I own a Super Hornet and have a link to my group in the Server News of this forum. I had to do a lot of upgrades to get it to function correctly. I think it'll eventually replace Freelancer, but I think you have a point about Freelancer being a game for people to chill out on. Personally, I haven't been really active in Freelancer since Tekagi's was shut down. I jumped on Ellis's FLAK server for a bit while it was going, though.




#2086310 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 09:16 PM in Off Topic

I disagree that the modding team would've added or removed items while purposefully ignoring the community. I think that they tried to make a lot of changes that sounded great in theory, but when put into practice, left everyone scratching their heads. For example, see the creation of the Aquamag. It was meant to be a new, more powerful weapon, but in the end wound up being the only thing that anyone ever used, because there was absolutely nothing that could compare to its damage rates. They were expensive, but with the rampant inflation on the server, everyone could get a full set and absolutely murder anyone they wanted in a matter of seconds. Then the Aquamags got nerfed and were both expensive AND worthless because of the suddenly underpowered damage compared to all of the previous weapons, the extremely high power draw, and the rediculously high price.

 

A lot could have been added to the mod by removing a lot of useless ships and systems, balancing the economy and costs, and offering more variety in terms of equipment and ship specialties. For example, you should be able to pick a ship based on speed, firepower, power generation, or defensive points like hull and shields. Instead, we wound up with modding all ships to behave exactly the same, but you picking the one you like based on how it looks.

 

While I agree with you that these changes sucked compared to the alternatives, the modding team did try to put their best foot forward to add more and more to the game and server. A lot of those changes just happened to knock everything out of the balance that we already knew. We still played through them, though. With each added change, I still loved exploring uncharted territory, beating new information out of other players, and finding new ways to change my strategy to better my performance in the field.

 

I completely disagree that these changes are what killed the community. If anything, they got people to come back on for a while to explore, fight, interact with others, and have some fun together. It got them thinking and working together to succeed through the new changes.

 

 

From my point of view, shutting down the server and promising -- but never delivering -- a new mod was what killed the community. Years of waiting after the server shut down were rewarded only with a "Sorry guys, the mod's been cancelled", which, in my opinion, was a betrayal of our trust and a stab in the back to the community. I explained why I feel that way in my Farewell to Teks post if you care to read it. I'd rather not revisit it, if it's all the same to you. The bottom line is, people stopped playing because they expected a new mod. They waited on the next version to come out. And waited. And waited. And waited. Eventually, everyone was so busy waiting or lost interest that hardly anyone (if anyone) was on the server. That's what killed the community, not the changes the modding team made.

 

 

The fact that people are back on the forums after years and asking about the progress Ellis has made has revived my hope in bringing Tekagi's back to life. That tells me that people are still interested, and proves what I've said all along: bring the server and mod back, and the community will return. If the interest continues to grow, I'll be absolutely ecstatic.




#2086309 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 07:28 PM in Off Topic

Actually, I'm pretty sure that the shutting down of the servers, the broken promises of brand new updates, and a newly-revamped mod that never came was what killed it. But that's just me. I'll elaborate on what you're talking about when I get a free moment. Some of it I agree with and some of it I don't, but a lot of this sounds like it was before my time.

 

I started playing around the beginning of 5.31 or one of the other early 5.3x variants if I recall. Maybe -- and it's a big MAYBE -- I started playing around the end of 5.27. I don't really remember, to be honest.




#2086307 Hosting Evolutions until Tekagi's server files can be aqquired.

Posted by S31-Zero-Order on 03 March 2015 - 03:03 PM in Server Discussion

The server is currently being used to host TR v6. Once Ellis gets the mod to behave, that is. It's just a matter of time, I'm sure.




#2086302 New Server Going

Posted by S31-Zero-Order on 12 January 2015 - 02:57 AM in Server News

Hello everyone!

 

I have some fantastic news for those of you who pop on every now and again. YSP's own Dr. Ellis has volunteered to host a Tekagi's server.

 

 

As a test run, he's currently got the Flak 88 mod going to make sure the server is running correctly. So far, the server appears on the Globals and is wide open for players to pop in. Flak 88 is in place until we can get the Tekagi's mods in place. We're needing the server files from Ragman so we can get everything situated. If all goes as planned, we'll be able to get it operational on 5.48 (the previous mod before the server was taken down.)

 

Please bear in mind that Ellis is doing this all on his own. There is no timetable for an operational Tekagi's Treasure server. We've all been through enough shifting deadlines, so I'm not going to give you a date just so it can get pushed back. In other words, this will happen when and if it happens.

 

 

The server's name is "Ellis FLAK Server". Feel free to jump on at any time and give it a run, yourself. If you encounter a problem, we'll need to know, so post it here. We want to make sure everything is running as smoothly as possible so a good time can be had by all.

 

Enjoy!

 

 

For the Brotherhood!




#2086299 Star Citizen

Posted by S31-Zero-Order on 19 November 2014 - 12:42 AM in Server News

I was reading up on Elite: Dangerous and apparently the community's up in arms over the direction of the game's production. Has anyone kept up with it at all?

 

From what I can tell so far, the trailers are showing stuff that's actually not going to be in the game, like third-person view mode.