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@  McKooter : (22 August 2023 - 02:08 AM) saying hi again. Ill check back in a bit
@  Tom_Horn : (19 March 2022 - 01:09 AM) What's up? :)
@  Slayer : (26 February 2022 - 11:31 AM) Sad to know that Madcat passed away. Rest in peace!
@  McKooter : (11 September 2021 - 08:16 PM) RIP Madcat. I only come here every few months. God we seem to lose some people. :( seriously.
@  Ragman : (24 May 2021 - 07:04 PM) To EVERYBODY: It is with deepest sympathy that I inform the community that MadCat passed away on the 19th of May this year. He will be missed.
@  Ragman : (24 May 2021 - 07:02 PM) Mckooter, I think Cursor is still paying for this
@  Caprica : (11 February 2021 - 06:55 AM) Доброго времени суток Всем
@  Caprica : (26 January 2021 - 06:07 PM) hi All
@  Slayer : (16 January 2021 - 05:13 PM) Hello
@  McKooter : (03 January 2021 - 04:39 PM) @Rags, yeah just was messing about again today and popped back in to see if its still up. Are we even sure who is paying for this place?
@  Ragman : (06 December 2020 - 10:59 PM) OMG This is still here
@  McKooter : (31 August 2019 - 02:12 AM) what!? a new site?? i slaved over this place :D eyo to fenris, rags, and ahroun
@  Fenris_Wolf : (14 July 2019 - 01:56 PM) Awesome. After much pissing around I can login again. Just a reminder we've got a new website running at https://tekagis.ca and a discord server https://discord.gg/psX8HBu
@  Ragabash : (10 July 2019 - 07:32 PM) Tekagis must rise again
@  Ahroun : (10 July 2019 - 07:31 PM) OMG I can't believe this login still works!!!  :blink:
@  McKooter : (26 June 2019 - 02:52 AM) just stopped in to say hi if anyone reads this still
@  MINDDRIVE : (01 June 2019 - 12:46 AM) ello ello
@  The_Fiddler : (11 March 2019 - 03:18 AM) 10 active user(s) (in the past 15 minutes) Play, play !!!
@  The_Fiddler : (10 March 2019 - 04:48 PM) Looking forward to explore this mod again :)
@  Nameless : (25 August 2018 - 12:54 AM) Server down?

S31-Zero-Order's Content

There have been 55 items by S31-Zero-Order (Search limited from 18-July 10)


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#2080759 Caledonia´s signature portfolio

Posted by S31-Zero-Order on 22 August 2010 - 05:22 AM in Signature GFX Area

They look awesome as usual, bud! Thanks so much! :)



#2074201 nobodie's Concept Ship gallery

Posted by S31-Zero-Order on 08 December 2009 - 02:16 AM in Signature GFX Area

We're currently working on a divided fleet in my engineering class. The class is separated into teams Good and Evil. I got placed on Good and make all the small things, like fighters, bombers, gunboats, boarding pods, the reactor core for the main capitol ship's jump capability. I'll post those when I can.



#2086461 Roadmap for the future

Posted by S31-Zero-Order on 30 August 2016 - 01:02 AM in Server Discussion

I'd love to see this get ported to another engine, but I have a feeling that Microshit would have a stroke over it if we tried.




#2086340 Roadmap for the future

Posted by S31-Zero-Order on 20 May 2015 - 04:16 AM in Server Discussion

The APOC aren't a major faction? :P




#2086464 Roadmap for the future

Posted by S31-Zero-Order on 26 September 2016 - 12:11 PM in Server Discussion

I usually keep a copy of a clean FL install sitting around on another drive. That seems to be the easiest way to revert to vanilla when you need it.




#2086342 Roadmap for the future

Posted by S31-Zero-Order on 20 May 2015 - 05:37 PM in Server Discussion

No, that's still going to be a thing -- totally. They just need to recognize that the conquest is real. :D




#2086362 2000 BMW 740i computer install

Posted by S31-Zero-Order on 13 July 2015 - 11:31 AM in Off Topic

You need the file extension at the end of the link to get it to show as an image. Right-click the image, then go to "Properties". Copy the address of the picture and paste it on the forum post and surround that with the "img" bbcode tags. That'll get it to show.




#2086372 2000 BMW 740i computer install

Posted by S31-Zero-Order on 17 July 2015 - 11:05 AM in Off Topic

Nice job! That's really freaking cool!




#2086448 APOC

Posted by S31-Zero-Order on 13 February 2016 - 09:01 PM in Clan News / Recruiting and Requests

This is a really old thread. I haven't seen 90% of these people in years... :/




#2086350 APOC

Posted by S31-Zero-Order on 29 June 2015 - 03:16 AM in Clan News / Recruiting and Requests

Peeps be digging up threads that be 3+ years old...!

 

Welcome back, my friend!




#2086368 2000 BMW 740i computer install

Posted by S31-Zero-Order on 16 July 2015 - 11:14 AM in Off Topic

That's pretty neat! ...But can it play Minecraft?




#2086337 APOC

Posted by S31-Zero-Order on 01 May 2015 - 03:52 PM in Clan News / Recruiting and Requests

Hell yeah! We've had a few vets reappear since yesterday. I'm so excited!




#2086335 APOC

Posted by S31-Zero-Order on 01 May 2015 - 01:03 AM in Clan News / Recruiting and Requests

Welcome back, Brother. Glad to see another friendly face. You picked a pretty old thread to dig up. ;)




#2078699 Clan Logos or headers

Posted by S31-Zero-Order on 09 June 2010 - 04:43 PM in Signature GFX Area

That looks awesome! I like the Legendary symbol there. :blush:



#2086413 Help!

Posted by S31-Zero-Order on 24 December 2015 - 09:28 PM in Server Discussion

Pop open the FLMOD files with either 7-Zip or Winrar. Either of those should give you the full directory that contains all of the files.




#2086439 Server Change.

Posted by S31-Zero-Order on 08 February 2016 - 01:07 PM in Server News

What's happening before you join in? Do you make it to the character screen? Have you performed a clean install?




#2086312 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 11:51 PM in Off Topic

Ellis doesn't actually have the ability to post to the Server News or send mass emails yet and I don't think I have the ability to grant him access. I can post for him for the time being, though. I'll see what I can do in that respect.

 

As to what you mentioned earlier, the Xenon L wasn't nearly as good in X3:R, X3:TC, or X3:AP as it was in Tekagi's. The ship could only carry 6 weapons as opposed to the 10 or 12 in Tekagi's, and two lower-end medium shields. It was cheap to construct from the player HQ, but it's a fighter you use in swarms and expect to die in combat. And that's exactly the point I made earlier. Choosing a ship only because of how it looks is stupid.

 

I've got Star Citizen right now. I own a Super Hornet and have a link to my group in the Server News of this forum. I had to do a lot of upgrades to get it to function correctly. I think it'll eventually replace Freelancer, but I think you have a point about Freelancer being a game for people to chill out on. Personally, I haven't been really active in Freelancer since Tekagi's was shut down. I jumped on Ellis's FLAK server for a bit while it was going, though.




#2086411 Help!

Posted by S31-Zero-Order on 20 December 2015 - 06:01 PM in Server Discussion

When downloading the mod, there may be a 5.49 folder inside the 5.49 folder. The 5.49 folder within the 5.49 folder is the one you want to keep in your mods folder in FLMM.

If that doesn't work, make a copy of FL and copy/paste the contents of the mod (EXE, DATA folders, and etc.) into your original or copy of FL.




#2086378 Help!

Posted by S31-Zero-Order on 05 October 2015 - 12:58 PM in Server Discussion

Good morning,

 

Fenris should have a downloadable attachment in the downloads section for Teks 5.49. Additionally, the mod contains an auto-updater file. Place that into your FL directory -- in the same folder as the freelancer.exe -- and run it after you've activated the mod. That should give you anything else you might be missing.




#2086310 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 09:16 PM in Off Topic

I disagree that the modding team would've added or removed items while purposefully ignoring the community. I think that they tried to make a lot of changes that sounded great in theory, but when put into practice, left everyone scratching their heads. For example, see the creation of the Aquamag. It was meant to be a new, more powerful weapon, but in the end wound up being the only thing that anyone ever used, because there was absolutely nothing that could compare to its damage rates. They were expensive, but with the rampant inflation on the server, everyone could get a full set and absolutely murder anyone they wanted in a matter of seconds. Then the Aquamags got nerfed and were both expensive AND worthless because of the suddenly underpowered damage compared to all of the previous weapons, the extremely high power draw, and the rediculously high price.

 

A lot could have been added to the mod by removing a lot of useless ships and systems, balancing the economy and costs, and offering more variety in terms of equipment and ship specialties. For example, you should be able to pick a ship based on speed, firepower, power generation, or defensive points like hull and shields. Instead, we wound up with modding all ships to behave exactly the same, but you picking the one you like based on how it looks.

 

While I agree with you that these changes sucked compared to the alternatives, the modding team did try to put their best foot forward to add more and more to the game and server. A lot of those changes just happened to knock everything out of the balance that we already knew. We still played through them, though. With each added change, I still loved exploring uncharted territory, beating new information out of other players, and finding new ways to change my strategy to better my performance in the field.

 

I completely disagree that these changes are what killed the community. If anything, they got people to come back on for a while to explore, fight, interact with others, and have some fun together. It got them thinking and working together to succeed through the new changes.

 

 

From my point of view, shutting down the server and promising -- but never delivering -- a new mod was what killed the community. Years of waiting after the server shut down were rewarded only with a "Sorry guys, the mod's been cancelled", which, in my opinion, was a betrayal of our trust and a stab in the back to the community. I explained why I feel that way in my Farewell to Teks post if you care to read it. I'd rather not revisit it, if it's all the same to you. The bottom line is, people stopped playing because they expected a new mod. They waited on the next version to come out. And waited. And waited. And waited. Eventually, everyone was so busy waiting or lost interest that hardly anyone (if anyone) was on the server. That's what killed the community, not the changes the modding team made.

 

 

The fact that people are back on the forums after years and asking about the progress Ellis has made has revived my hope in bringing Tekagi's back to life. That tells me that people are still interested, and proves what I've said all along: bring the server and mod back, and the community will return. If the interest continues to grow, I'll be absolutely ecstatic.




#2086309 What killed the Tekagis ?

Posted by S31-Zero-Order on 03 March 2015 - 07:28 PM in Off Topic

Actually, I'm pretty sure that the shutting down of the servers, the broken promises of brand new updates, and a newly-revamped mod that never came was what killed it. But that's just me. I'll elaborate on what you're talking about when I get a free moment. Some of it I agree with and some of it I don't, but a lot of this sounds like it was before my time.

 

I started playing around the beginning of 5.31 or one of the other early 5.3x variants if I recall. Maybe -- and it's a big MAYBE -- I started playing around the end of 5.27. I don't really remember, to be honest.




#2086314 What killed the Tekagis ?

Posted by S31-Zero-Order on 04 March 2015 - 12:48 AM in Off Topic

I don't believe that there are numbers out for that type of thing yet. Engines are not yet completely described stat-wise, but I can tell you this: the smaller the ship, the faster it moves and reacts. Heavier ships, like the Hornet, are about average for maneuverability, but with those ships, the more combat-oriented they are, they better they handle and perform. For instance, I've used the standard Hornet and I've flown my Super Hornet. The Super Hornet is much better equipped, faster, more heavily armored, carries a second person, and comes with a stock jump drive, but it pays the price by having absolutely no room for cargo, which makes it solely spec'ed for combat. Right now, the only thing I know to use is trial and error when figuring out a ship's capabilities with maneuvering. Maneuvering thrusters and the mass of the ship also affect how it handles.




#2086426 Cloakable Ships

Posted by S31-Zero-Order on 01 February 2016 - 02:41 PM in Known Issues

Bug Found: Some ships that should cloak can't.

 

Date Found: 2/1/2016 (and prior)

 

What I was flying: N/A

 

How to reproduce: Pilot ship, use "/cloak" command to cloak the ship.

 

 

 

These are a list of ships that have been reported that are supposed to be able to cloak, but don't have the ability:

Osiris (battleship)
Ring-y

Viper Mk7 (I think is the name -- sold in Outback)

 

 

I'll update this list as more players respond with other ships. We'll need to test each to ensure that they function correctly.

Please do NOT post the Ravenclaw in here. The infocard for that one is wrong -- that fighter has never had a cloaking device.




#2086307 Hosting Evolutions until Tekagi's server files can be aqquired.

Posted by S31-Zero-Order on 03 March 2015 - 03:03 PM in Server Discussion

The server is currently being used to host TR v6. Once Ellis gets the mod to behave, that is. It's just a matter of time, I'm sure.




#2086302 New Server Going

Posted by S31-Zero-Order on 12 January 2015 - 02:57 AM in Server News

Hello everyone!

 

I have some fantastic news for those of you who pop on every now and again. YSP's own Dr. Ellis has volunteered to host a Tekagi's server.

 

 

As a test run, he's currently got the Flak 88 mod going to make sure the server is running correctly. So far, the server appears on the Globals and is wide open for players to pop in. Flak 88 is in place until we can get the Tekagi's mods in place. We're needing the server files from Ragman so we can get everything situated. If all goes as planned, we'll be able to get it operational on 5.48 (the previous mod before the server was taken down.)

 

Please bear in mind that Ellis is doing this all on his own. There is no timetable for an operational Tekagi's Treasure server. We've all been through enough shifting deadlines, so I'm not going to give you a date just so it can get pushed back. In other words, this will happen when and if it happens.

 

 

The server's name is "Ellis FLAK Server". Feel free to jump on at any time and give it a run, yourself. If you encounter a problem, we'll need to know, so post it here. We want to make sure everything is running as smoothly as possible so a good time can be had by all.

 

Enjoy!

 

 

For the Brotherhood!