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@  MINDDRIVE : (25 August 2015 - 01:50 PM) tekagisbot is fun to play with :D
@  S31-Zero-Order : (13 August 2015 - 11:11 AM) I'm gonna have to make some of these changes too. I'm playing at 1280x1000 or whatever that resolution is (I haven't looked in a while). I want to get it to play at 1920x1080, like everything else I play.
@  S31-Zero-Order : (13 August 2015 - 11:09 AM) Go into your resolution settings for your laptop, find the max resolution, and then just set FL's resolution to whatever your laptop's current max is.
@  solusbeag : (12 August 2015 - 10:56 PM) That worked but too high a res for my laptop program would not launch so put it to what it was lol
@  MINDDRIVE : (12 August 2015 - 10:13 PM) ill let you borrow my brick
@  Fenris_Wolf : (12 August 2015 - 06:06 PM) try editing with admin privlages?
@  solusbeag : (12 August 2015 - 11:01 AM) no luck read unchecked same issue
@  S31-Zero-Order : (11 August 2015 - 07:30 PM) That should open them all for editing. There were a number of .inis that were read-only for me during the last update. I had to do what I just specified to allow the updater to fix them.
@  S31-Zero-Order : (11 August 2015 - 07:00 PM) As for being locked out, you can: -> right-click the folder containing the .inis -> properties -> uncheck 'read-only'
@  S31-Zero-Order : (11 August 2015 - 06:59 PM) That was one of the things they were talking about in that thread. They go on to talk about how to fix the menus, I believe.
@  solusbeag : (11 August 2015 - 05:35 PM) got fullscreen but menus were screwed up lol
@  solusbeag : (11 August 2015 - 05:34 PM) hey zero i got into full screen butcouldnt access the ini files in freelancer locked out
@  solusbeag : (11 August 2015 - 05:28 PM) ok cheers for that zero and fen
@  Fenris_Wolf : (11 August 2015 - 05:13 PM) the widescreen patch is going to be added but i got too many other things to do atm to deal with it
@  S31-Zero-Order : (11 August 2015 - 05:12 PM) Did the discovery forum link help you?
@  S31-Zero-Order : (11 August 2015 - 05:12 PM) Not sure. That might be something for Fen to look at
@  solusbeag : (11 August 2015 - 04:55 PM) is it possible one of youse guys can modify the options to include more resolutions in the menu of game?
@  solusbeag : (11 August 2015 - 04:30 PM) im getting full screen but menus are not displaying properly
@  solusbeag : (11 August 2015 - 04:20 PM) cheat message
@  solusbeag : (11 August 2015 - 04:20 PM) i get access denied when trying to save freelancer.ini file

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Our members have made a total of 48,573 posts
We have 5,219 registered members
The newest member is Praizze
Most users ever online was 849 on 10 Dec 2007

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Toggle %s New Server Machine

Posted By:  Dr Ellis @ 02 July 2015 - 01:56 AM

Today with the help of Fen, we moved the server onto a new machine. The new server has close to 8x the ram, and roughly twice the processing power than the former.  Both fen and myself have seen some increase in overall appearance/ performance in high gfx situations, so I am hoping players will notice some differences in the gameplay. 

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Toggle %s 5.49.0 Update

Posted By:  Fenris_Wolf @ 15 June 2015 - 01:00 AM

So I've compiled a new patch, this is not the massive long awaited update, but some minor fixes that have been long overdue, and includes a auto updater so we can roll out future fixes and changes easier.


Please note this is NOT a full version, and should be activated over top of v5.48.3.
The reason this is numbered 5.49.0 instead of 5.48.4 is to insure all connecting players have upgraded.


A auto-updater is included in the EXE folder (TekagisUpdater.exe), and from now on this should be run instead of Freelancer.exe.  It will launch FL automatically after  checking for updates.

By editting TekagisUpdater.conf you can set it to launch FL in windowed or fullscreen mode, or to not start FL at all.


We'll try to restrict future patches til the daily server reset at 11:00pm pst (7:00am GMT) so as long as you run the updater at least once after that time you should be good for the day.


The updater works by checking update server for a file list, and compares the checksums of all files in that list. For the 5427 files it currently checks, this takes about 20 seconds on my dualcore win7 laptop, so not too long but i'll try and squeeze some faster speeds out of it for older machines


Please DO NOT run the updater from your FLMM directory, its ment to be run from your Freelancer/EXE directory.

However, if you merge 5.48.3 and the 5.49 patch into 1 folder in FLMM, it should be ok to run from there.



Other changes include:

Fixed depot undocking bug occassionally placing players in center of system (usually in the sun)
Upgraded custom solar sur files (fixes base collision detection)
Enabled ship steering in turret view
Contact list now shows players faction affiliation
Readded some missing music files



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Toggle %s New Server Rules

Posted By:  S31-Zero-Order @ 11 June 2015 - 01:58 AM

Hi all,



I'm absolutely thrilled about the growing population on the server. To plan for our growing numbers and the return of more of our new and veteran players, I have formed a new set of rules. Most of these are based off of the old TT rules, so you more seasoned TT veterans should be mostly familiar with a number of these.


You may find the rule set here: http://tekagis.de/in...showtopic=10167



These rules are mostly designed to prevent and reduce abuse of the basic license and the overkilling of players. Secondly, they're meant to be as hands-off as possible to leave players in control of situations so they can act as they see fit.



For those of you who want to stick to the Non-Roleplay role, please see the bottom of the rule set on what that entails. If you'd like to change your account to adhere to the NRP role, I'm sure that we can get your current characters renamed so you can be flagged accordingly. However, be advised that this will apply to all of your characters on your account. Once you've been changed to an NRP role, we will not change it back. You'll need to delete those characters and start over. This is to prevent the abuse of these types of characters.


These rules are not set in stone. If any of you have comments or suggestions on what to add or on how to improve the rule set, please post them here.



For the Brotherhood!

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