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@  S31-Zero-Order : (13 January 2017 - 01:09 PM) Hey McK!
@  McKooter : (12 January 2017 - 01:02 AM) O_o
@  Fenris_Wolf : (01 January 2017 - 01:24 AM) please note: dockable capships are currently non-functional, apparently i have some repair work to do
@  Fenris_Wolf : (27 December 2016 - 03:55 PM) just the link here https://downloads.te...Treasure5.49.7z, try cleaning out your documents\My Games\Freelancer\Accts directory
@  CaptBogdanowich : (27 December 2016 - 01:46 PM) I installed the new version from the 5.49.7z over the vanilla and it crashes to desktop
@  CaptBogdanowich : (27 December 2016 - 11:39 AM) Merry Christmas guys! Is there any download for the current version ?
@  Fenris_Wolf : (16 December 2016 - 06:45 PM) indeed....2 month penalty trapped in the penal colony for wasting  :P
@  S31-Zero-Order : (16 December 2016 - 02:17 PM) We don't waste that shit, Minddrive.
@  Eris : (16 December 2016 - 08:58 AM) *throws flag*  10 yard penalty - attempted alcohol abuse
@  MINDDRIVE : (14 December 2016 - 08:53 AM) *throws bottle filled with booze*.... *runs and catches it* wtf was i thinking....
@  Fenris_Wolf : (30 November 2016 - 03:57 AM) looking at the server log, at least one person encountered the error (from a portugal ISP) not sure who that was though
@  Fenris_Wolf : (30 November 2016 - 03:53 AM) note: small issue with file download permissions on the update server has been fixed, anyone who ran the update between now and my previous post should re-run it
@  Fenris_Wolf : (29 November 2016 - 06:37 PM) Please read this before running the TekagisUpdater: http://tekagis.de/in...showtopic=10207
@  MINDDRIVE : (16 November 2016 - 11:38 PM) size matters
@  S31-Zero-Order : (14 November 2016 - 06:21 PM) Giant vids in the shoutbox?
@  S31-Zero-Order : (07 November 2016 - 02:34 PM) Fen's got an update program in the mod files. Once you've got those files installed, run the updater after unchecking "read only" for all of your FL files.
@  S31-Zero-Order : (07 November 2016 - 02:33 PM) Welcome back Colossus! I wound up packing the FL files into a zip or something to get FLMM to read it. Honestly though, the easiest way to get it working is to create a copy of your installed FL game folder and copy/paste the mod files to it.
@  Rikter : (06 November 2016 - 12:56 AM) Thought there was another wipe recently
@  Rikter : (06 November 2016 - 12:56 AM) Ah that's cool, i started a new account a month or two back, Just trying to get freelancer to recognize the id
@  Colossus : (04 November 2016 - 06:23 PM) Happy days..... im back.... Got freelancer running on my mac... now just need to work out hoe to get Tekagi´s installed... only useing the FL modmanger...

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Our members have made a total of 48,672 posts
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The newest member is akon
Most users ever online was 849 on 10 Dec 2007

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Toggle %s Texture Upgrades

Posted By:  Fenris_Wolf @ 29 November 2016 - 06:36 PM

I've uploaded some texture changes to mod files, hi res starspheres (by Hunor), hi res solar textures (by Hrimthur), and new interface textures (by us). I've also added widescreen support (adoxa's hudshift).


WARNING: This update will be quite large when using the TekagisUpdater (it was actually designed for small patches not large), so instead of using the update server for this, you may want to re-download the base mod files from here  https://downloads.te...Treasure5.49.7z

you'll save a lot of time and bandwidth that way


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Toggle %s New Webserver (and more)

Posted By:  Fenris_Wolf @ 25 November 2016 - 03:29 AM

Thanks to ellis, we have a new domain name and server https://tekagis.ca


1) This domain and site are registered to C (i believe) who is AWOL, how long he will continue paying the bills to keep the lights on is unknown. We don't want you people left in the dark when that happens.


2) The new site is hosted on a virtual server, giving us much more flexibility on what we can do with it.


For example we now have valid SSL certificates for connecting using https, and we can directly tie the webserver into the FL server allowing for website checking of who's in game, as well as being able to access things like your character stats, ship garage, storage and markets directly from the site.


Zero's put a lot of hard work into the new sites layout and style (which i then smashed with a hammer to make fit - sorry Z), so big thanks to him too.


We're not moving over yet, there's still a lot of work to do over there, and this place has a lot of history we don't want to lose. Hopefully at some point we can get access to the database to port it all over to the new forums.


Some things will be moved to the new server immediately: our update server is now hosted there (has been for a while), all future download links will point there, and we now have a IRC server hosted there (server: tekagis.ca, channel: #tekagis) which it will also be tied into the game server like how tekagisbot does skype.

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Toggle %s Update Server

Posted By:  Fenris_Wolf @ 12 October 2016 - 05:07 PM

The Tekagis update server has finally been moved to a more stable environment (in other words, off my spare laptop and onto a REAL server!). So the random down times are no more, however the TekagisUpdater.conf file for everyone needs replacing to point to the new server.


A new copy can be found here (this goes in your Freelancer\EXE folder):



or you can manually edit your existing file and change the line


Url = http://yspstudios.no-ip.org:42950/


Url = http://updates.tekagis.ca/


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